running, jumping, and swimming

I had an interesting experience today. I went to the club field this morning to fly my plane for the first time since... September I think. I've been practicing my landing technique using the Phoenix simulator for a little while now, so I thought it was time to try it out in real life. I made the requisite repairs to my USAircore (SPAD) trainer and headed out to the field. Everything was great. The wind was calm, it was somewhat overcast so I wasn't fighting with sun glare, and I had the field all to myself... almost. When I arrived, there was a half dozen horses congregated right in front of the club shed. I'd guess they hang out there a lot, judging by the amount of manure they had collected there. Within minutes of my arrival, the equine had joined me by the side of my Jeep and began to lick the fenders and hood of all things. It was becoming quite a nuisance and despite my (sadly comical) efforts to clear the area of them, they remained. It wasn't until I had my engine firing and I made a few final attempts to shew them away that they left me alone. Flying was great. I took off and made some trim adjustments, then began circling to practice my landings. Landing in the simulator had begun to feel somewhat easy and I was a bit skeptical about how that would relate to real life. Despite those concerns, I brought my plane in level, nice and easy... until it touched the ground. Due to a combination of my plane's excess weight, the soft runway, an easily bent nose-wheel strut, and my particular style of "landing", during this and almost every subsequent landing, my prop hit the ground and I had to retrieve my plane to restart it. That was a little frustrating, but in spite of that, I had fun and made a dozen or so "good" landings. I had been flying for almost two hours and decided to make one final landing and call it a day... Well, those were some famous last words. As I made that final touchdown, everything looked good, then a second or so later, I realized that my nose wheel had become disconnected from the control rod so I had no steering control. The wind was blowing south and I was landing heading east, so as my plane rolled past my position and beyond the east end of the orange fence, it veered right and went straight across the road, off the embankment and into the green depths of the ditch. It nosed in and flipped on its back, then began to drift downstream and towards the opposite bank. After sprinting about 20 yards toward my not-so-seaworthy SPAD, I realized I needed to get to the other side. So, I about faced and sprinted to the shed, shimmied my way across the narrow gangplank and then sprinted down the opposite bank to retrieve my newly christened submarine. All's well that ends well I suppose, the engine fired up after I removed the mud and drained the water. There is still a bit of moisture in the fuse and wing, but it should dry without any consequence; that's one nice thing about a SPAD.
This was my first visit to the club field since becoming a club member and receiving a key. I noticed the light tan colored modules on the front and back of the shed. They look like some sort of transponder, does anyone know what they do?
Hopefully my running, jumping, and swimming can be limited to when I'm at the gym, and not at the field. I've got to figure out some way to lock in my nose wheel and keep my prop from hitting while landing. The simulator doesn't seem to replicate these types of details, but I'm definitely sold on the efficacy of simulator training.

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Prop strikes

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during this and almost every subsequent landing, my prop hit the ground and I had to retrieve my plane to restart it.

In my opinion, be glad you are landing on dirt! If this were asphalt, you'd have destroyed several props. It's cheaper and less work to fly off dirt!

I used to break props all the time on landings. I learned a few things:

  1. Some planes don't have enough clearance to land without a prop strike. For those, I dead-stick every time. My purple and yellow delta "Mach Racer" is one such... I'd have to go down to perhaps an 8x6 prop to avoid a prop strike.
  2. Some planes are bouncy on landings no matter what you do. Some adjustment of the CG rearward can help, but for those planes, too, I dead-stick every time. Easier to retrieve the plane from where it rolled to a stop than it is to dig it out of the hole it makes on a bad bounce
  3. For those few planes that land gently, have enough ground clearance, and don't bounce, it really comes down to learning to grease it in. There is no substitute for experience on how to bleed off that speed.

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I noticed the light tan colored modules on the front and back of the shed. They look like some sort of transponder, does anyone know what they do?

I believe you are looking at the weather station. One day, we must figure out how to get that thing on the Internet so that we can get real-time reports from the field. Maybe after we get the solar panels and batteries in, we can look at sucking up the monthly cost for wireless internet (about $35/month) so that we can get such reports!

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The simulator doesn't seem to replicate these types of details, but I'm definitely sold on the efficacy of simulator training.

Absolutely. If it had not been for the sim, in my opinion, you'd have brought your plane home in a garbage bag.

Yes, I am glad to have

Yes, I am glad to have something soft for the prop to stop itself on instead of the pavement at the modelport. The reason I was trying to land without killing the engine was because I really, really need practice landing and was hoping to do something akin to touch and goes to get in as much practice as possible.

As for the comment about the garbage bag, I'm fairly convinced that I'd have to run over my plane with my jeep before it would be ready for retirement. It's an extremely overbuilt coroplast brick. If my plane was balsa, it would have been in the bag after my first cartwheeled landing for sure.

Touch & Goes

Ahh, now I get it. Here's how I practice my touch & goes with a new plane.

First, I practice as if I'm making a landing pass... but I do it from 100 feet up. I slow the engine, do everything just like I was landing for real, except my "hard deck" is very far up.

I then do it at 50 feet, then at 25, then at 10, then at 5, until finally I'm practicing the pass right on the deck, smooth as silk. It was the way I was taught to learn to land, and the fact is, every time I take a new bird up, I follow this same repeated-landing-pass procedure on the maiden. It's also a good exercise on the 100-foot pass to go ahead and stall the bird (then dive, throttle up, and do another pass) so you know what the stall speed is in the current conditions.